As a Mechwarrior FAN, this caused certain function of my brain to malfunction and go haywire. More Info
Living Legends should get a move on!!
[Francois]
As a Mechwarrior FAN, this caused certain function of my brain to malfunction and go haywire. More Info
Living Legends should get a move on!!
[Francois]
I love tactical shooter games, the more real, the better.
In the online PC version of COD4, on a full-ish SGS server your life expectancy is insane, some people stop playing online because most of the time, you don’t survive the duration of a single clip. Ja, that would happen in real life as well if you’d run in the in the middle of the street, spraying-&-praying. A lota players are playing a semi-realistic game, arcade style…
I’ve dreamt of a FPS where it’s as close to real life as possible. Things like taking a chest shot and dropping, loosing ability to walk, realistic firing accuracy, getting tired, using your body as a human shield, forcing players to go from cover to cover, covering team mates, etc.
Would it really be fun? A lot of people will probably get annoyed, but i think all the milsim fans out there will just love it. Some game developers have sorta tried it, take for example Flashpoint, they pulled off some realism, while still keeping it fun. Flashpoint 2 and the Source realism mods I’d say is your best bet for the ‘most’ realistic gaming, but nobody has gone all the way, guns blazing…
I’d love to see someone try and cut away all possible arcade from a FPS war title and attempt maximum realism, is that so hard to ask?
[Francois]
I’ve discovered something new this week… It was amazing, but I haven’t felt so guilty in ages. I have no idea how I couldn’t have thought of it before???
My PC was setup next to a bed for watching movies and then when the opportunity arose… I… I… played Most Wanted… While lying flat on my back in bed!
I know, it was bad, but oooh sooo goood.
NFS is fun to play over and over, especially since it doesn’t require a mouse, but just lying down in a warm bed in the winter with my hands on a keyboard, 8k RPM and valve bouncing in my ears… Aaah, what dreams are made off.
I’m gonna figure out a way to use a mouse in my new “sniping” position in bed, but deep in me I feel; as a PC Gamer, that I’m degrading… PC gamers are not ‘casual’ gamers and the seriousness, I fear, is fading… :-/
[Francois]
I read on IGN or somewhere that people are moaning that Diablo 3 is too colorful and that they started a petition…
WHOA!?
Have they actually checked the gameplay video? It is jaw-dropping, flesh-melting, awe-inspiring, pure *insert text here* awesomeness! I didn’t even think about the idea of it looking too colorful…
But on the other side, I must admit that Starcraft 2 really looks too colorful for me (personal opinion) and would have preferred a more realistic color palette and realistic textures (like the image Starcraft 1 gave when we first saw it), but as Karune mentioned, the gameplay would benefit much more from the current color scheme considering you can even select up to 255 units at a time…
The point is; you cannot make everybody happy, just as one person says Diablo 3 is to colorful, someone else might disagree.
But taking all that hard work and awesomeness and just trying to force the developers to just, redo it?… (not even knowing whether it will actually look like what the moaners want…) is just self-centered-stupidness.
I think Blizzard has one of the most challenging challenges in the world; making games that are just pure kewlness from gameplay, looks to story and then making a follow-up on those titles such as Starcraft or Daiblo! There are a lot of people that think of Blizzard titles as ‘the everything’ of gaming, I’m included as I started gaming on Starcraft and Diablo 1. These games have a very special place in my heart and the storylines are masterfully done. Creating a follow-up on that while keeping the original image according to me, is impossible.
The sequels Blizzard makes, are always better than the previous in most ways, although inevitably, a lot of the time the original ‘feel’ is lost. Take Diablo 1: A very gloomy, mystical, scary, alone feel to it that creates an image and setting you cannot find in any other game. The memories from that game is just …emotional… (Please close the browser tab if I’m getting too geeky or soppy over Diablo or Starcraft. It tends to happen) Where Diablo 2 is a awesome game, but it’s not Diablo 1. The games play more-or-less the same, the stories fit perfectly and Diablo 2 is truly fun. The point: sequels are not gonna be the extended original, but will bring another part of the game in a new (also awesomatic) setting and title.
The decision from Blizzard to try and keep the original look and feels on both Starcraft 2 and Diablo 3 says something about them. Let them do their job, they know better what you want.
[Francois]
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